﻿using System.Text;
using IoGame.Gen;
using Pb.Common;
using UnityEngine;

namespace Config
{
    public enum EServerCmd
    {
        CreateRoomInfo,
        GetRoomInfo,
        ExitRoomInfo,
    }

    public struct ServerCmdConfig
    {
        public string Info;
        public EServerCmd Cmd;
    }
}